AI Insights · Timothy · October 2023
Top 5 Puzzle and Riddle Games in Mexico Q3 2023
Discover the performance trends of the top 5 puzzle and riddle games in Mexico for Q3 2023, including weekly downloads, revenue, and active users.
In the third quarter of 2023, the top 5 puzzle and riddle games on a unified platform in Mexico showcased interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Brain Test: Tricky Puzzles by UNICO STUDIO experienced notable fluctuations. Weekly downloads started strong at around 126K in late June but declined steadily, reaching approximately 50K by the end of September. Revenue saw a similar pattern, peaking at $325 in mid-July before stabilizing around $294 by the end of the quarter. Active users decreased from 545K to around 406K over the same period.
Impossible Date: Tricky Riddle from Pofuduk Games had a varied performance. Weekly downloads remained relatively stable, peaking at 83K in early September before dropping to 41K by the end of the month. Revenue fluctuated minimally, with a peak of $24 in mid-August. Active users increased from 498K in late June to 574K in mid-September, before declining to 494K by the end of the quarter.
Thief Puzzle: to pass a level by TapNation saw a steady stream of downloads, with a notable spike in late July at 76K. Revenue showed a general upward trend, peaking at $59 in late August. Active users saw a decline from 221K in late June to 214K by early September, with a slight recovery to 213K by the end of the quarter.
Impossible Date 2: Fun Riddle, also by Pofuduk Games, demonstrated significant growth, especially in weekly downloads, which surged from 50 in late July to a peak of 186K in late August. Revenue, although minimal, saw a gradual increase, reaching $13 by mid-September. Active users showed a remarkable rise from just 50 in late July to 286K by the end of September.
DOP 2: Delete One Part by SayGames LTD maintained a steady performance in weekly downloads, starting at 75K in late June and ending at 37K by late September. Revenue remained low, peaking at $48 in mid-July. Active users declined from 291K in late June to around 191K by the end of September.
These trends indicate varied performance dynamics among the top puzzle and riddle games in Mexico. For more detailed insights and data, visit Sensor Tower.